ID: 145873423 - Using Games in the Classroom: Reports from Three Perspectives
Using Games in the Classroom: Reports from Three Perspectives
Online Streaming to recorded presentation (52 Minutes 48 Seconds)
This session will share results of a multi-phase study that looks at what boys learn when they game, and will illustrate from boys who game, examples of gaming and learning that is taking place within those illustrated games. Implications for classroom practice will be drawn from the boys’ experiences and reports.